Getting Started
To start using Input Icons, open the setup window from the toolbar: “Tools/Input Icons/Input Icons Setup”
In the setup window, you’ll find all the necessary fields to configure Input Icons. The setup window is split into two parts:
- The Base Setup for displaying dynamic bindings with SpriteRenderers and UI Images
- The Setup for TextMeshPro for displaying dynamic bindings along with other text
Requirements
- TextMeshPro 2.1.6 or higher (auto included in Unity 6+)
- Input System 1.2.0 or higher (1.6.3 or higher recommended)
- 2D Sprite 1.0.0 or higher
Installation
- Import the package from the Asset Store
- Open the setup window from the toolbar: “Tools/Input Icons/Input Icons Setup”
- Configure your control scheme names
- For TextMeshPro integration, follow the additional setup steps
Video Guide
For a visual walkthrough, check out our setup video guide.