Displaying Input Bindings

Input Icons offers several methods for displaying input bindings in your game, depending on your needs and setup:

Component Type Use Case Requirements
Sprite Renderers & UI Images For standalone buttons/icons Base Setup
TextMeshPro with components For text with embedded inputs TextMeshPro Setup
TextMeshPro with style tag For simplified text integration Style Tag Setup

Choose the approach that best fits your project’s requirements and design.


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