Displaying Input Bindings
Input Icons offers several methods for displaying input bindings in your game, depending on your needs and setup:
Component Type | Use Case | Requirements |
---|---|---|
Sprite Renderers & UI Images | For standalone buttons/icons | Base Setup |
TextMeshPro with components | For text with embedded inputs | TextMeshPro Setup |
TextMeshPro with style tag | For simplified text integration | Style Tag Setup |
Choose the approach that best fits your project’s requirements and design.