Displaying Input Bindings
Input Icons offers several methods for displaying input bindings in your game, depending on your needs and setup:
| Component Type | Use Case | Requirements |
|---|---|---|
| Sprite Renderers & UI Images | For standalone buttons/icons | Base Setup |
| TextMeshPro with components | For text with embedded inputs | TextMeshPro Setup |
| TextMeshPro with style tag | For simplified text integration | Style Tag Setup |
Choose the approach that best fits your project’s requirements and design.